Remembrance

Remembrance is the story of a woman named Kim who wakes up in a strange place with only hazy memories of her past and how she got there.

To launch the game, run the "RPG_RT.exe" file located in the folder into which you extracted the .ZIP file.
Use the arrow keys to move, the Z or Enter key to interact with objects/characters and advance text, and the X or Esc key to open/close the menu.

You may need to install the RPG Maker 2003 runtime package in order to play the game. You can download the runtime installer here from the RPG Maker website, or alternatively download the installer from a local mirror here.

Releases

Screenshots

Changelog

v1.0.3

  • Fixed a typo in the dialogue in Isaac's house.

v1.0.2

  • Fixed some tileset bugs in a maze in the final area.

v1.0.1

  • Fixed a typo in the dialogue in the third Tower.

v1.0.0

  • Added a credits screen.
  • Added a conditionally-displayed illustration to the final cutscene.
  • Did more minor cleanup on the third Tower balcony illustration.
  • Made numerous smaller graphical and dialogue improvements.

v0.9.4

  • Added a post-battle music track.
  • Added an illustration to the cutscene in the Settlement plaza.
  • Made some revisions to the dialogue at the beginning of the game.
  • Fixed a typo in Kim's dialogue near the beginning of the game.

v0.9.3

  • Added an illustration to the cutscene with the train.
  • Did some minor cleanup on the third Tower balcony illustration.

v0.9.2

  • Added an illustration and new dialogue to the cutscene on the third Tower balcony.

v0.9.1

  • Added an illustration to the cutscene after the third Tower.

v0.9.0

  • Restructured the story to have only one ending rather than multiple.
  • Updated the cutscene after the second Tower to include Ashley shapeshifting.
  • Completely rewrote the dialogue in the fourth Settlement building.
  • Completely rewrote the dialogue in the third Tower.
  • Completely rewrote all of the dialogue for the final area.
  • Made major revisions to the dialogue after Ashley's appearance.
  • Made major revisions to Ashley's monologue after the second Tower.
  • Removed an unused file containing the default system coloration.
  • Added new dialogue between Kim and Jesse in Isaac's house.
  • Boosted the volume of the Above the Sky ambient music track.
  • Updated the post-boss-battle cutscenes to account for dead characters.
  • Updated the content warning at the beginning of the game.
  • Made numerous smaller dialogue additions and revisions.
  • Made numerous minor graphical revisions and improvements.
  • Fixed a minor graphical bug in the third Tower.
  • Added a changelog file to the game archive.
  • Added a music sample credits file to the game archive.
  • Added a content warning file to the game archive.
  • Added a readme file to the game archive.

v0.8.0

  • Wrote the dialogue for the remaining endings in the second set of endings.
  • Redrew all of Kim's face sprites.
  • Redrew, recolored, and/or cleaned up very nearly every single sprite.
  • Added a new system coloration.
  • Added additional dialogue in Isaac's house.
  • Added additional dialogue in the train station.
  • Added an additional illustration to a cutscene in the last area.
  • Made numerous smaller dialogue revisions.
  • Various scripting improvements.
  • Various minor bugfixes.

v0.7.9

  • Wrote the dialogue for the first of the second set of endings.
  • Other minor dialogue revisions and sprite cleanup.

v0.7.8

  • Rewrote and expanded a portion of the dialogue after the third Tower.
  • Rewrote portions of the dialogue for the first set of endings.
  • Other minor dialogue revisions.

v0.7.7

  • Updated the illustrations for a cutscene in the last area to match the dialogue.
  • Updated the sound effects and transitions for the teleporters Above the Sky.
  • Wrote the beginning portion of the final cutscene in the last area.
  • Made several stylistic and content revisions to the dialogue after the third Tower.
  • Updated the wall sign text in the last area.
  • Various minor bugfixes and other cleanup.

v0.7.6

  • Added an illustration to one of the cutscenes in the last area.
  • Completely rewrote one of the endings.
  • Cleaned up some of the face sprites and illustrations.

v0.7.5

  • Added the remaining maps of the last area.
  • Made minor changes to the cutscene in Isaac's house and the Tower entryways.

v0.7.4

  • Added illustrations to the cutscene at the top of the first Tower.
  • Added additional content to the cutscenes in the entryways to the Towers and the final area.
  • Improved the backdrop image for the first crawler encounter.
  • Cleaned up and redrew parts of a couple of illustrations.
  • Other minor sprite and dialogue cleanup.

v0.7.3

  • Added more dialogue to the cutscene at the entrance to the third Tower.
  • Revised dialogue and internal scripting up through the end of the current game content.
  • Significantly decreased the enemy encounter rate in the final area.

v0.7.2

  • Increased the volume of the ambient background music.
  • Made modifications to the first maze inside of the first Tower.
  • Revised dialogue and internal scripting from the beginning up to before the second Tower.

v0.7.1

  • Fixed a crash that would occur during the cutscene after the second Tower.
  • Added a hallway and placeholder room for the next portion of the final area.
  • Increased Ashley's maximum level.
  • Added dialogue in the new hallway in the final area.
  • Numerous minor dialogue modifications and improvements.

v0.7.0

  • Added game content through the first portion of the final area.
  • Added more dialogue to the cutscene after the second Tower.
  • Slightly buffed Kim's stats.
  • Numerous minor sprite modifications and improvements.
  • Numerous minor dialogue modifications and improvements.

v0.6.11

  • Added an illustration to the cutscene where Ashley first appears.
  • Made minor updates to the dialogue after the third Tower.
  • Fixed a bug with the alignment of one of Jesse's face sprites.
  • Fixed a bug where the incorrect face sprite was displayed when talking to Rook after the second Tower.
  • Fixed a bug where Kim's face sprite was set incorrectly for the third Tower.
  • Fixed a bug where Ashley's sprite would clip into Jesse's during one of the ending dialogues.

v0.6.10

  • Added a new cutscene and illustration in front of the first Tower.
  • Minor touch-ups to a couple of Jesse's face sprites.
  • Reworded some of the dialogue at the train station.

v0.6.9

  • Added an illustration to the cutscene where Jesse first appears.
  • Completely redrew all of Jesse's face sprites.
  • Minor touch-ups to the other cutscene illustrations.

v0.6.8

  • Added an illustration to the cutscene at the beginning of the game.
  • Moved the introductory note about combat skills to the combat tutorial.
  • Added a suggestion to wear headphones to the introduction text.

v0.6.7

  • Significant rewrite of the first ending's dialogue.
  • Made various internal scripting changes.
  • Made other minor dialogue changes.

v0.6.6

  • Added dialogue for the first two ending choices.
  • Rewrote large portions of the dialogue after the third Tower.
  • Added an illustration to one of the early cutscenes.
  • Made other minor sprite changes.

v0.6.5

  • Added more text to the first dialogue with Jesse in Isaac's house.
  • Added text to indicate that more dialogue is available in Isaac's house.
  • Decreased experience needed for Kim, Jesse, and Ashley to level up.
  • Increased experience given by Enemies of Hope.
  • Made other minor dialogue and balance changes.

v0.6.4

  • Rewrote portions of the post-third-Tower dialogue.
  • Made other minor dialogue changes.

v0.6.3

  • Rewrote a large portion of the Settlement dialogue.
  • Made other minor dialogue changes.

v0.6.2

  • Added an event to the second Tower.
  • Buffed the spells of the Enemies of Hope.
  • Rewrote Ashley's dream dialogue.

v0.6.1

  • Added an optional battle system tutorial.
  • Revised the Above the Sky dialogue.
  • Added a hint for the second Tower's second maze.
  • Added new spell for Jesse to fully heal the party outside of battle.
  • Added additional dialogue to Rook meetings to explain that he'll give equipment.
  • Made various stat changes to characters and enemies to help make combat go more quickly.
  • Various minor dialogue chances.

v0.6.0

  • Added game content up to the decision between the first endings.
  • Added a few additional lines of dialogue to the Ashley appearance scene.
  • Buffed Ashley's spells.
  • Buffed Jesse's spells.

v0.5.0

  • Added game content through the end of the third Tower.
  • Made minor improvements to Rook's stats.

v0.4.2

  • Added game content for most of the third Tower.
  • Added defense stat bonus for Trident of Power.
  • Various sprite changes.

v0.4.1

  • Made equipment received from Rook automatically equipped for consistency.
  • Made a minor addition to one of the segments of dialogue in the Settlement buildings.
  • Modified Ashley's experience growth curve to make her level up more quickly.

v0.4.0

  • Added game content through the main portion of the Settlement before the third Tower.

v0.3.1

  • Improved sprite movements and phrasing of some dialogue in the cutscene after the second Tower.

v0.3.0

  • Made a significant revision to the game's plot.
  • Added a cutscene following the completion of the second Tower.
  • Various minor sprite and dialogue changes.

v0.2.1

  • Reduced Jesse's vulnerability to anxiety.
  • Increased Kim's vulnerability to anxiety.
  • Slightly increased automatic recovery rate of anxiety.
  • Increased accuracy of Ashley's attacks.
  • Increased Kim's critical hit rate.

v0.2.0

  • Gameplay now continues to the end of the second Tower.
  • Added a content warning to the introduction.
  • Slightly reduced hitpoints of early Enemies of Hope.
  • Rewrote portions of the dialogue in the beginning of the game.
  • Various minor sprite changes and bugfixes.

v0.1.2

  • Changed download from the RPG Maker 2003 installer to a simple archive containing the game files.
  • Added new game content after the completion of the first Tower.
  • Added a new music track for the boss battle.
  • Added a brief interaction/cutscene when you bring Rook outside of the first Tower.
  • Cleaned up a couple of sprites and animations.
  • Fixed some tileset bugs in the first Tower.
  • Fixed a bug where Kim could get stuck in the first Surface cutscene.

v0.1.1

  • Added notes about saving and combat abilities during new game start-up.
  • Added new combat ability "Reanimate Jesse" for Kim.
  • Added new combat ability "Inner Stability" for Jesse.
  • Added new status effect "Regen".
  • Redesigned battle gameplay for Jesse to use MP.
  • Slightly increased stats for Kim and Jesse.
  • Slightly decreased stats for Enemies of Hope.

v0.1.0

  • Initial release of gameplay demo.